Getting hands-on with LEDs and logic to make science tangible in the classroom
- 2 days ago
- 1 min read

Specializing in science communication and gamification, Raaijmakers wants the game to provide step-by-step insight into the complexity of chip design as an interactive form of public outreach. "You need to know so much before you can make a chip.
A game makes it possible to convey that knowledge gradually. Players can also share and compare their designs, which makes the learning process more active."
The idea of explaining chips through a game only emerged after earlier public outreach projects with the same goal proved too complex.


