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Getting hands-on with LEDs and logic to make science tangible in the classroom

  • 2 days ago
  • 1 min read


Specializing in science communication and gamification, Raaijmakers wants the game to provide step-by-step insight into the complexity of chip design as an interactive form of public outreach. "You need to know so much before you can make a chip. 


A game makes it possible to convey that knowledge gradually. Players can also share and compare their designs, which makes the learning process more active."

The idea of explaining chips through a game only emerged after earlier public outreach projects with the same goal proved too complex.







 
 
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